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"Fluir" is an interactive audiovisual installation. The user can
interact with 6 different contexts through joystick manipulation.
These 6 different contexts, shaped by the context elements and the
user interaction, generate permeable experiences between them.
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In the different visual and sound
contexts the user can experiment with fluid and flowing contexts
or, in the opposite sense, with non-fluid contexts.
"Fluir" is a game that flows between possibilities and
impossibilities.
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